
•Metals–HighNDvalues–theKvalue
•Plastics–TwolayerBSDFmaterials
•Emitters:-
•Input–Colourandluminance,Temperatureofemissionandimages
•Colour-RGBandCorrelatedcolour
•Luminance- Watts,Ecacyandthedropdownmenu
•Presets–Loadingpresetemissionsettingsfromthedropdownmenu
•Multipleobjects-Importanceofsettingvaluescorrectly
•Thetexturepicker–Realscale&tiling,texturecontrols&thetexturepanel
•Texturemaps–Allformatsused&bestformatsfortypeofapplication
•Specialmaterials–‘Ghost’layers&ArchitecturalGlazingSolution(AGS)
•Displacement–OverviewofcontrolsinMXED&thetexturepicker
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