RHINO network camera Uživatelský manuál Strana 45

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Auto File-naming
This group contains parameters which determine whether or not the plugin will automatically name output files, and how that naming
will be done.
Image, MXS, MXI, Synchronize
For each of these that is checked when the export is done, the plugin will scan through the output directory and determine the
highest-numbered existing file; it will then increase the number by one and use that as the new output filename. So for example, if
the MXS option is checked, the output Name is scene, and a file named scene_0006.mxs in found in the output directory, the MXS
file written by the plugin will be named scene_0007.mxs. This is done individually for the image, MXS, and MXI outputs, unless the
Synchronize option is checked; in that case, all three outputs will be numbered using the same number, which will be the highest
number found in the output directory for any of the three formats.
The reason that the Synchronize option is provided is that it can be confusing to open an MXS file named scene_0007.mxs and find
that it contains an image output of scene_0001.png and an MXI output of scene_0001.mxi. Such a scenario would be possible if all
three auto-name options were enabled, but no rendering was done; in that case, seven MXS files would exist, but no image or MXI
files would exist; using Synchronize makes sure that all three would be named using the same _0007 sequence number.
Engine
This group contains parameters which affect various aspects of the rendering engine (i.e. Maxwell Render) itself, which is a standalone
application that runs in a separate process from the host application and plugin.
Time/SL
Time is the maximum time Maxwell will render before stopping. As it is possible to stop Maxwell at any time, it is generally best to
leave this set to a higher number of minutes than will be necessary to obtain a clear image. Rendering will also stop if it reaches the
specified SL (Sampling Level), or the Time value, if it is unable to reach the specified SL before the Time has been surpassed.
Threads/Engine
This parameter specifies how many threads will be spawned by the Maxwell render process. Setting this to zero will cause Maxwell to
auto-detect and render using all available CPU resources. Setting the number of threads to [CPU count 1] represents a trade-off
between rendering speed and machine responsiveness, in case the machine must be used for other purposes while rendering.
Maxwell contains two rendering engines: RS1, which is the production engine, and RS0, which is the quicker ‘preview’ engine. RS0 can
reach a higher SL in less time, but not all Maxwell features are activated, and the noise patterns are different than those seen when
using the RS1 engine. Final images should always use the RS1 render engine.
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